A “PlayStation IP puller” is a tool that captures other players’ IP addresses during online matches by sniffing the peer-to-peer network traffic your console sends when you’re in a game lobby. It’s legal to run network-monitoring software on your own connection, but using it to identify and target other players, for a DDoS attack, harassment, or to look up their location, is a different matter and can cross into criminal territory. This article previously walked through how to pull other players’ IPs; here’s how the exposure actually works and, more usefully, how to protect your own.
Why your IP is exposed at all during PS4/PS5 play
Many console games (particularly older Call of Duty titles and other peer-to-peer-hosted shooters) route voice chat or match traffic directly between players’ consoles rather than through a central server. That means every player in the lobby’s console briefly “sees” the IP addresses of everyone else, which packet-sniffing tools can capture and log. Newer games and platforms increasingly route traffic through dedicated servers specifically to close this gap, but plenty of older or P2P-hosted titles still work this way.
How to protect your IP address while gaming
- Use a VPN on your console or router. This is the most reliable fix, a VPN means the IP visible to other players belongs to the VPN provider, not your home connection. Console-native VPN apps exist for both PS4/PS5; alternatively, configure a VPN at the router level to cover the whole network.
- Avoid party/voice chat with strangers in games known for P2P connections if you’re worried about exposure, sticking to server-hosted game modes where available reduces direct peer connections.
- Change your router’s IP periodically by power-cycling it (most home ISPs use dynamic IP assignment, so a restart often assigns you a new address).
- Report, don’t retaliate. If someone threatens to use your IP against you (a “booter”/DDoS threat), report it to PlayStation Support and, if the threat is serious, to local law enforcement, DDoS attacks and swatting threats are criminal offenses in most jurisdictions, not just platform violations.
What PlayStation itself does about this
Sony has progressively moved more matchmaking and voice traffic through dedicated servers precisely to reduce this exposure, and PlayStation Network’s terms of service explicitly prohibit using the network to harass, track, or attack other players. If you’re on the receiving end of IP-based harassment, PlayStation Support can act on reports tied to your account and the offending account.
The bottom line
If your goal is protecting yourself, a VPN solves the actual underlying exposure. If your goal is identifying or targeting another player, that’s the point where “network curiosity” turns into harassment or a DDoS offense, and it’s not something we’re going to walk through here.



