TL;DR: A Federal Court of Australia order is forcing Apple to open the iPhone to rival app stores, the latest remedy to come out of the long-running Epic Games antitrust fight that found Apple’s App Store practices anticompetitive last year.

Apple spent years treating Australia as just another regional front in the same global fight it’s been having with Epic Games since the Fortnite removal back in 2020. This week that front produced a concrete, enforceable outcome: a court order requiring Apple to let rival app marketplaces operate on iOS in the country, rather than funneling every app download and every in-app payment through Apple’s own store and its standard commission.
How we got here
The underlying finding, that Apple (and Google, facing a parallel case) ran app store terms that illegally squeezed out competition, was reached by the Federal Court last year. What’s landed now is the remedies phase, the part of antitrust litigation where a court decides what the losing party actually has to change, not just whether they broke the law. Australia has moved on this faster than some other jurisdictions chasing similar theories against Apple, including parts of the European Union’s ongoing Digital Markets Act enforcement and various US state-level cases that have moved more slowly through appeals.
Apple’s commission structure, long defended internally as the cost of maintaining a secure, curated platform, has been the central target across basically every one of these cases worldwide. The commission itself, up to 30% on many transactions, is the number regulators keep coming back to because it’s concrete, it’s consistent across markets, and it’s easy to explain to a judge or a legislator who isn’t a software engineer.
What actually changes for Australian iPhone owners
In practice, this order means third-party app marketplaces will be legally permitted to operate on iOS in Australia, similar to the regulatory shift the EU forced with its own Digital Markets Act rules. Whether any rival marketplace actually launches there in meaningful numbers, and whether Epic brings the Epic Games Store specifically, is a separate question from the legal right to try. The EU’s experience is instructive here: alternative app stores became legal well before any of them achieved meaningful market share, because most consumers simply keep using the default store they already know.
Apple has signaled it intends to appeal, as it has in essentially every jurisdiction that’s ruled against it on this issue. That’s standard corporate litigation strategy, not an admission the order will stick, but it also means Australian developers and rival marketplace operators shouldn’t expect instant implementation while the appeal plays out.
- What’s confirmed: Apple lost the underlying liability finding last year, and a remedy requiring third-party store access has now been ordered
- What’s still unsettled: Apple’s appeal, and the exact technical and commercial terms Apple will have to offer competing marketplaces
- What history suggests: based on the EU’s experience, legal access doesn’t guarantee meaningful competitive uptake quickly
The timing is awkward for Apple, and that’s probably coincidental
Apple’s attention this week is mostly consumed by Friday’s iPhone Duo launch, its first foldable phone and arguably its biggest hardware category bet in years, which we’ve covered separately today. A courtroom loss landing in the same week as a major product launch is bad optics but not strategically connected; antitrust rulings move on judicial timelines that have nothing to do with product launch calendars, however much it might look coordinated to an outside observer scrolling headlines.
What is connected, at least thematically, is the broader pattern: regulators across multiple jurisdictions have spent several years converging on the same conclusion about app store commissions, and each new ruling makes the next one slightly easier to justify by precedent. Australia adding itself to that list doesn’t change US law, but it does add to the pile of rulings that US courts and regulators can point to.
A global pattern, not an isolated ruling
Australia’s order lands in the middle of a much broader regulatory squeeze that’s been building against Apple’s app store model for several years now. The EU forced sideloading and alternative marketplaces through the Digital Markets Act starting in 2024. South Korea passed its own app store fairness law years earlier, targeting mandatory in-app payment systems specifically. Japan has moved on similar legislation more recently. Each ruling on its own is contained to one market, but collectively they’ve produced something close to an informal international consensus among regulators that Apple’s commission structure, whatever its original security justification, has calcified into something closer to a toll booth than a safety feature.
Apple’s standard response across every one of these jurisdictions has been some combination of appeal, minimal compliance, and new fees designed to preserve as much of the original revenue as legally possible under the new rules. The EU’s experience with Apple’s “core technology fee,” introduced specifically to offset revenue Apple expected to lose once sideloading became legal, is the clearest precedent for what Australian developers and rival marketplaces should expect if this order survives appeal: technical compliance paired with new charges engineered to blunt the financial impact.
The bottom line
This is one more jurisdiction telling Apple the same thing regulators worldwide have been saying for years: the walled garden has to have a gate. Whether that gate actually gets used by Australian consumers once it’s open is the more interesting, and much less certain, question than whether Apple eventually has to build it.



